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BrothKeeper — GMTK 2026 Top 25 Game Art
Play it now on ITCHIO
Project Info
Role: Lead / Sole Visual Artist
Engine: Unity
Event: GMTK Game Jam 2026
Production Time: 96 Hours
Work: Characters, Environments, UI, Visual Development
Result: #25 in Artwork
96 Hour Production
All visual assets for BrothKeeper were created during the 96-hour GMTK Game Jam. Fiona developed the game’s visual identity alongside active development, rapidly designing, producing and implementing assets as gameplay requirements evolved.
Working within the limited production window required prioritising readability, consistency and efficient asset creation while still giving the finished game a distinctive visual identity.
BrothKeeper is a survival game created for the GMTK Game Jam 2026 in Unity.
Fiona was responsible for the game’s complete visual production, designing and creating all artwork within the 96-hour jam period. Her work covered the game’s characters, environments, interface and visual presentation, taking assets from initial concept through to final in-engine implementation.
The project demonstrates her ability to work quickly, prioritise essential visual tasks and establish a cohesive art direction under a strict production deadline.





