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Trismegistus - Unity

Trismegistus is a video game concept developed in Unity by Fiona Vanhout. It is a hex-based tactical RPG set in an “alchemy-punk” inspired rendition of ancient Egypt, where players journey along the Nile in pursuit of lost knowledge.

The project was designed from the ground up to emulate a full game development pipeline, allowing Fiona to demonstrate and apply all relevant skills required to create a professionally developed video game.

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