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The Shattered — Visual Development & 2D Game Art
Project Info
Role: Principal Artist / Designer
Project: The Shattered
Work: Characters, Environments, UI, Animation, Visual Development
Status: In Development
Visual Development
Fiona was brought onto The Shattered to rework and strengthen its existing visual direction. Working alongside the lead developer, she redesigned characters, enemies and environments while establishing a clearer and more consistent style across the project.
Her work combines visual redesign with practical game production, including creating assets for direct implementation and developing artwork around the needs of animation and gameplay.
The Shattered is an in-development video game project undergoing a significant visual overhaul.
Fiona joined the project as Principal Artist, working closely with the lead developer to redefine its visual identity. She redesigned existing characters, enemies and environments, created new production artwork, and contributed directly to in-engine visuals and animation assets.
Her role has focused on transforming an existing visual foundation into a more cohesive, distinctive and production-ready art direction.














