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Trismegistus — 2D Game Art & Unity
Project Info
Role: 2D Artist
Engine: Unity
Work: Character Art, Environment Art, Game Assets
Project: Trismegistus
Trismegistus is a 2D game project developed in Unity, featuring stylised character and environment artwork.
Fiona contributed to the project as a 2D artist, creating production-ready artwork designed around the needs of the game and its visual style. Her work included developing assets for use in-engine and adapting illustrations to function clearly within gameplay.








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